Game Info
5-10 Minutes
Level 2
6+ Blinks
1+ Players
Strategy
Game Designer:
Dan King
Game Artists:
Jon Bobrow
5-10 Minutes
Level 2
6+ Blinks
1+ Players
Strategy
Dan King
Jon Bobrow
SETUP:
Spinomino is played using Widgets. Place your Blinks together in a cluster and set them all to the Spinner Widget. Take one Blink and separate it from the others. This Blink is the first “Spinomino” in play.
GAMEPLAY:
One at a time, remove a Spinomino from the unplayed pile and connect it to a Spinomino in play. All connecting sides must be the same color, and one or both must be blinking. If you cannot place a Spinomino, you may single-click to respin it.
WIN CONDITION:
The game ends when all Spinominoes have been connected legally. Attempt to complete the game with the fewest possible respins!
A completed game of Spinomino
Spinomino is best with a larger set of Blinks (12+), but is playable with as few as 6. Spinomino can also be played as a multiplayer game by taking turns making connections, with the winner being the player who had to make the fewest respins.