Game Info
5-15 Minutes
Level 1
7 Blinks
1+ Players
Puzzle
Game Designer:
Jeph Stahl
Game Artists:
Elizabeth Yuan
5-15 Minutes
Level 1
7 Blinks
1+ Players
Puzzle
Jeph Stahl
Elizabeth Yuan
Assemble seven Blinks in the shape of a flower blossom; one Blink in the middle, surrounded by 6 others. The center Blink will fade to yellow and sparkle, indicating it is ready to bloom.
Single-click the center Blink. The flower will bloom.
Single-click the center Blink to begin
The surrounding Blinks (or petals) will display a configuration of colors for a short moment. The colors will then disappear, and reappear. One petal has changed.
The colors will disappear and reappear. Which petal has changed?
Single-click the correct blink, and the flower will turn green. The middle Blink will turn yellow and sparkle, indicating that the flower is ready to bloom once more.
Single-click the Blink that has changed
If you have selected the incorrect Blink, the flower will turn red, reveal the correct answer, and the game ends.
Selecting the incorrect Blink will end the game. The blinking face reveals the correct answer.
The Blinks will display a scoreboard indicating how many stages you have completed. Click the middle Blink to begin again.
The score is displayed by a white pip that will rotate clockwise around the outer faces of the flower, and it will display a count of the completed stages.
First, the flower will display red, indicating that it is counting from a range of 1 to 18. If you have completed more than 18 stages, the flower will fade to orange.
There are a total of 4 colors which will display in the below order depending on which range your score falls within: Red is 1-18, Orange is 19-36, Yellow is 37-54, Green is 55-72.
There are 4 possible puzzles that will display over the course of the game:
Forget-Me-Not is officially won when all 72 stages have been completed, but you can set and beat your own records!
Memories are best when made with others. For an exciting multiplayer experience, take turns at each stage with friends.
Removing a petal from the flower will pause the game. The center blink will pulse yellow, and the surrounding blinks will glow green.