Make Games For Blinks
Blinks are an Open Source platform! In addition to launching the Blinks Game System, Move38 gladly welcomes game designers to join the Blinks Developer Community.
Games From the Community
Darkball
BY CHE-WEI WANG
Darkball is a first of its kind game in which players put their timing to the test against a speedy disappearing ball and each other. Darkball rewards accuracy, reaction times, as well as creativity. As the pieces are rearranged, the ball can travel in any direction, and down any path with no limits to the number of players or ways it can be played.
Paintbrush
BY CAROL MERTZ & MARY MCKENZIE
Paintbrush is a deeply strategic game with pieces act as both brush and canvas. Players take turns rearranging the dynamic pieces to spread their color onto as many blank canvasses as they can. Simple mechanics mean the game can be picked up easily, but the strategic depth allows for repeated play and the possibility of mastery.
Reactor
BY AARON SANTIAGO AND SPENCER KEE
Reactor is an intense and competitive contest where each player must react to the alarms of the reactor core before their opponents by buzzing in before anyone else. Reactor takes inspiration from competitive fighting games, and distills them down to an intense contest of reflexes and concentration.